Now that Avengers: Endgame directors the Russo Brothers are in high demand, they have their pick of projects to choose from. Maybe that's because they literally just moved past Avengers: Endgame, which was released in April of this year, or maybe it's because I'm excited to see what they do now that they're not beholden to the MCU.
In a video clocking in at almost 20 minutes, Wired sat down with Marvel Entertainment's visual effects producer Jen Underdahl to talk about some of the biggest, most challenging, and impressive visual effects from both Avengers: Endgame and Avengers: Infinity War. With a release date already set in stone, the cast and crew had to work really hard to make sure they met their deadline, which is even more mind blowing when one thinks of how massive the cast and crew were to make the movie. Waiting for the costume designers to finalize the suits was not an option. This includes the creation of Professor Hulk, aging Chris Evans, creating the quantum realm suits, and more.
"The time suits are a combination of Ant-Man, Tony Stark, and Guardians tech".
Underdahl didn't stop there, though, because she also revealed that in order to make Rogers look so much older they had to take "some neck off of [Evans] so he wasn't quite as beefy, and shrunk his shoulders and his overall profile to give that 106-year-old super soldier look". By the time we got a final version, we were already in Principal Photography. Let us know in the comments!
Digital costumes are nothing new to the world of making movies.
The VFX team also had to digitally create Captain Marvel's full costume any time the Brie Larson superhero appears in "Endgame". Again, the designs for those suits were not ready in time for us to photograph Brie. Instead, since it is now available to buy and watch at home, you should bookmark this article, watch the movie and then return to see how old Captain America is at the end of the blockbuster. Civil War nearly most of all, but that doesn't mean that I'm itching for them to jump back into the Marvel Cinematic Universe. There are huge teams of people that contribute to the VFX of a Marvel Studios production and not a lot gets past them, which is pretty wonderful. There will always be little mistakes here and there, but those are all considered part of the fun these days. "So there's a lot of things that could attract us".