Fallout 76 has proven to be a bit divisive since beta testing got under way but since this is a live game, we can expect plenty of changes and improvements to be made over the next year.
These claims have emerged in a Reddit thread that lists a number of ways a malicious player can wreak havoc. I don't know how to give an answer other than that. They argued that because modders and hackers already know Bethesda's Fallout engine inside and out after modding the trousers off previous games, it'll be easy for dubious players to tinker with Fallout 76 to gain an unfair advantage. Where previously you could go into the game's.ini file to edit these values, that now has no effect. Is that game planning to sunset in a year? Well, long story short, look at Fallout 4, the game that managed to raise lots of consumers simply because of some successful and creative mods.
Subsequent to the post's appearance, Bethesda responded, claiming that numerous assertions made in the thread are "inaccurate or based on incorrect assumptions". "Our goal is always to deliver a great experience for all our players". This includes manipulating the game's moves to access the details of other players even. "Cheating or hacking will not be tolerated". The game could become a huge financial disaster for Bethesda (very unlikely). The company recently put out a 30 GB patch ahead of the next round of beta periods that brought about bug fixes and balance changes, but contains no fixes as far as the issues brought up by teetharejustdone are concerned.
Fallout 76 does not support cross-platform play meaning if you are on Xbox One you won't be able to play with players on PS4 or PC. In addition to the news we already reported on (ESO and Fallout 76 won't be coming to Switch), Hines also shares why they were so hesitant to work with Nintendo: hardware.