It's set in the same universe as the previous two games and it brings back numerous series' signature features and mechanics, but it takes place in a persistent and dynamically generated world.
When Torchlight and Hob developer Runic Games was shut down a year ago, the developer said: "For those that love the Torchlight series, there will be some news coming".
Torchlight Frontiers was today confirmed by developer Echtra Games and publisher Perfect World Entertainment. This new studio is led by Runic Games co-founder Max Schaefer and includes veteran developers who've worked on the Diablo franchise and prior entries in the Torchlight series. Despite the "shared-world" moniker, the devs say you shouldn't expect this to quite be an MMO, even with some persistent areas shared between players.
Torchlight Frontiers has been announced as a shared-world action-RPG set in the same universe as Torchlight 1 and 2. We also know it is coming to PC, Xbox One, and PlayStation 4. The franchise was originally developed by Runic Games, which closed in 2017. Speaking about the game in more detail, Yoon Im (senior vice president of publishing at Perfect World Entertainment) explains that the game is in good hands. It's been a bit of a rocky road to get here, but early word on the new game's direction sounds promising - if quite a bit different from the previous games. You go out on an adventure, you kill monsters, and you find loot. "The team is building something truly special, and we can't wait for fans to play it for the first time at gamescom and PAX West". Torchlight Frontiers is definitely still a Torchlight game, don't worry.