At Gamelab, Bethesda Game Studios' head Todd Howard finally acknowledged the absence of mods on the platform, and while the hopes have been kind of deflated for now, Bethesda is paying some attention.
Howard is a busy chap at the moment, as his team is working on a number of projects including The Elder Scrolls Blades, Fallout 76, Starfield, and The Elder Scrolls VI. "People, they're on other things". When he was further asked about the intention behind the same statement by a Eurogamer reported, he said: "They asked for mods, they asked for Creation Club - 'When are we getting more stuff?'"
"Skyrim Switch has a big community that we haven't supported the way we'd like", said Howard during his presentation. Howard clarified that they would love to eventually see mods on the Switch, but now, that's not something the company is actively doing. On the other hand, he says it's "not something we're actively doing". One of the purposes of Bethesda in following this strategy is to create ports like Fallout Shelter as substitutes.
"It doesn't mark the future", said Howard (via Twinfinite), adding that the company has already launched a bunch of games belonging to completely different genres and aiming for totally opposite audiences.
So, there you have it, Switch owners.
Skyrim on Switch arrived last November - Skyrim having been one of games which originally sold the Switch vision to the world (despite not actually being confirmed for Switch release back then).
Skyrim has become the butt of all jokes in The Elder Scrolls series thanks to Bethesda endlessly re-releasing the game, most recently seeing the title land on Amazon's Alexa. Being hopeful is all we can do right now.