For me, it's an early contender for Game of the Year.
In our own 9/10 review we called the PS4 game the best in the series, thanks to its gorgeous graphics, satisfying combat, and excellent story. God of War made me cry, more than once, so it's only fair. "It's a triumph in storytelling and design, making it one of the most exceptional experiences gaming has ever seen". Although brimming with confidence, Barlog admits he was nervous about seeing the reaction to the game after five years of work and saying how proud he was of the reviews. In the video, a tearful and clearly stunned Cory explains how he was "lucky" to work with his team at Sony's Santa Monica Studio, explaining that they had put in "a lot of work, and a lot of faith". They become overcome with joy when their games are well received, and are heartbroken when they aren't.
'God of War': The franchise lives on
Barlog's comment about "checklists" implies he wanted to avoid the usual open world formula, but while God Of War doesn't feature a giant open world in the style of Grand Theft Auto or Far Cry it's still quite large and filled with lots of hidden secrets. Critics and consumers alike are enamoured with the game. In a short video, Barlog reacts to the overwhelming reaction to God of War.
"So, I thought a lot about whether or not to upload but then I thought of what my son, Helo, is going through right now", Cory wrote.