In the statement which was released directly onto BioWare's website, Hudson hints that BioWare has "updated [its] studio mission is helping to focus our work on Anthem and the games that will follow", and that the next such post may reveal some meaty details.
BioWare had a tumultuous 2017, with Mass Effect Andromeda failing to have the staying power of past games in the series. We haven't heard much about the game's plot - will it focus more on "innovative" live services than telling a good story?
While Andromeda is largely seen as a blemish in an otherwise fantastic franchise, long-time fans are nonetheless upset over the company's seemingly lack of interest in expanding the game's universe.
"When I returned to BioWare last summer, Mass Effect: Andromeda had just been released and there was a significant movement among players asking for story DL". This particular part of the statement exudes frustration, but he ends with a positive note: "As you know, [BioWare] were not able to deliver story DLC for Andromeda-this was as frustrating for us as it was for players, and it was something we knew we had to solve in future games". Only time will tell if BioWare can deliver the kind of experience that made gamers fall in love with the studio in the first place, because if Anthem fails like Mass Effect: Andromeda did, BioWare could easily go the way of Visceral Games and Mythic Entertainment. The team wants to provide new experiences, but doesn't want to give up its roots as a studio that excels at characters, world building and storytelling.
He continued: "It's in that spirit that we are working through production on Anthem-a game designed to create a whole new world of story and character that you can experience with friends in an ongoing series of adventures".
I like what I'm hearing, but BioWare has a lot to make up for following Andromeda.
BioWare appears to know how important Anthem is not just to its present, but to the company's legacy.